Schools of Magic

Ars Elemental

Most glyphs have a school of magic associated with them. The elemental schools are Fire, Water, Air and Earth. The other schools are Manipulation, Conjuration, Abjuration and Anima. Magical equipment may be attuned to a specific school, giving bonuses or discounts to spells with glyphs of that school.

Anima

sauce:anima_essence icon

This school of magic branched out from Conjuration and Abjuration mages that tried to understand life, death and what's between. The essence tied to this school cycles between life and death, experiments suggest that it will make horses cycle between flesh, skeleton and zombie forms, but will it be the same horse as before?